On February 18, 2026, Foundry, a leading developer of creative software for the media and entertainment industry, announced the completion of its acquisition of Griptape, a pioneer in enterprise-grade AI orchestration. Wilson Sonsini Goodrich & Rosati advised Griptape on the transaction.
As described by Foundry, the acquisition accelerates Foundry's AI strategy, adding critical orchestration capabilities to complement the AI-powered features in Foundry's product portfolio. It represents the next evolution of this strategy, enabling studios to orchestrate multiple AI models and agents within secure, professional workflows that connect seamlessly with Foundry's existing creative toolsets. As studios shift from experimentation to everyday production use, the need for better control of AI models has become critical. Griptape enables controlled access to rapidly evolving open-source and commercial AI models in a user-friendly framework, while balancing the strict security and traceability required by major production environments.
Foundry will continue to develop Griptape’s offering, enhancing Griptape’s unique strengths to meet the demands of VFX and animation pipelines, and will integrate with creative toolsets including Nuke, the industry standard for compositing.
The Wilson Sonsini team that advised Griptape on the acquisition included:
Corporate
Craig Sherman
Jeana Kim
John Delaney
Samantha Pelto
Aletha Tarn
V Keophilavanh
Nathaniel Siegel
Technology Transactions
Barath Chari
Isabel Annino
Bryce McKay
Data, Privacy, and Cybersecurity
Matt Staples
Daniel Chen
Employee Benefits and Compensation
Brandon Gantus
Lori Howey
Dani Nazemian
Emma Wilcox
Employment Law
Aren Balabanian
Heather Diles
Tax
Derek Wallace
Han Shen
For more information, please see Foundry’s news release. Additional coverage is available on GeekWire.